# player/vars.pas TPohybyDraka TDragonMoves Nedefinovano DM_Undefined Dolu DM_Down Nahoru DM_Up Vpravo DM_Right Vlevo DM_Left PravoDolu DM_RightDown PravoHore DM_RightUp LevoDolu DM_LeftDown LevoHore DM_LeftUp DolePravo DM_DownRight HorePravo DM_UpRight DoleLevo DM_DownLeft HoreLevo DM_UpLeft LevoPravo DM_LeftRight PravoLevo DM_RightLeft HoreStojLevo DM_UpStopLeft HoreStojPravo DM_UpStopRight MluvPravo DM_SpeakRight MluvLevo DM_SpeakLeft StujPravo DM_StopRight StujLevo DM_StopLeft tpole TComputedPath ppole PComputedPath # player/rungpl2.pas LoadMusicObal LoadBackgroundMusic # player/*/p.pas ProvizorniInit ProvisionalInit ProvizorniDone ProvisionalDone loudujeme loading_game sejvujeme saving_game Cesta_CD_SAM path_to_cd_sam