The Moe Contest Environment

The Moe Contest Environment (formerly MO-Eval) is a system for conducting programming competitions similar in spirit to the International Olympiad in Informatics – contestants solve programming tasks, submit the source code of their solutions, which is then automatically tested on a set of test inputs.

Moe is built in a modular way, making it easy to adapt it to the specifics of a particular contest, to other types of tasks, or other programming languages.

A brief description of the system and of the ideas behind it can be found in the following series of papers published in Olympiads in Informatics:

Modules

module description status
sandbox Runs the contestant's solution in a controlled and secure environment, limiting its execution time, memory consumption and system calls. We have a stable implementation (box) based on ptrace and a new one (isolate) based on Linux kernel containers. works
judges A set of utilities for comparing the solution's output with the correct answer at a given level of strictness. works
evaluator
(a.k.a. grader)
This module controls the whole process of grading the solution. It runs the compilers, the sandbox and the judges as described in configuration files. works
evaluator v2 We have decided to rewrite the evaluator from scratch in Python for greater flexibility. It will however need some more time to finish. in progress
queue manager Distributes grading between a cluster of computers, each of them running the evaluator. works, but needs revision
submitter Handles submitting of solutions by contestants and passing them to the evaluation system. Contains a server daemon and a front-end for contestants. (If your contest uses a web-based contestant interface, you probably do not need this, although it can serve as a clean interface between your web services and the evaluator.) works, but needs revision

Download

Moe is still under heavy development, so the best way to obtain the latest version is directly from our Git repository at git://git.ucw.cz/moe.git. The master branch of the repository is kept in a stable state, new development is done on other branches and then merged to the master. You can also browse the repository online.

We occasionally publish snapshot tarballs in our FTP archive.

Documentation

Warning: Most parts of this documentation are outdated. Please consult the papers above to get a more up-to-date picture.

Contests

Moe (or some of its modules) are used at the following contests:

Languages

Moe is known to work with these programming languages:

Adding a new language should be easy, as long as the language behaves in a sane way (e.g., if it does not need to use a zillion threads for a trivial program as Java does).

Portability

Moe is developed and tested on Linux, but all modules except the sandbox should happily work on any UNIX-like system providing a reasonable set of GNU utilities (especially bash) and Perl. This probably includes MinGW or Cygwin on Windows, but we have not tested that.

The sandbox heavily depends on the target OS. The current version works only on Linux with kernel version 2.6 or newer and only on the i386 and amd64 architectures. Porting to other architectures should require only minor changes, porting to other systems is likely to be hard.

The isolate sandbox does not depend on CPU architecture, but it requires a recent Linux kernel in a configuration which might be different from your distribution's default.

Authors

Moe has been written by the following people:

We are also thankful to Jan Kára and Milan Straka for their help and for many fine ideas.

License

Moe can be used and distributed under the terms of the GNU General Public License version 2.

Feedback

All bug reports, suggestions and patches are welcome. Please mail them to mj@ucw.cz.